AI Insights · Timothy · July 2021
Top 5 Sports Games on Android in Argentina Q2 2021
Discover the performance trends of the top 5 sports games on Android in Argentina during Q2 2021, including downloads, revenue, and active users.
In Q2 2021, the top sports games on the Android platform in Argentina showcased some interesting trends in downloads, revenue, and active user metrics. Here’s a detailed look at the performance of the leading sports games according to data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer had a remarkable quarter. Weekly revenue saw a steady rise, starting from $2.4K in early April and peaking at approximately $4.6K by mid-June. Downloads consistently increased, reaching a high of 20.4K in the week of June 21. The game also saw a significant increase in weekly active users, growing from 456.7K at the end of March to 530.7K by the end of June.
Top Eleven Be a Soccer Manager experienced varied performance metrics throughout the quarter. Weekly revenue fluctuated, peaking at $3.4K in the last week of June. Downloads were on a downward trend, starting at 6.1K in late March and dropping to 3.5K by the end of June. Active users remained relatively stable, hovering around 38K to 40K.
eFootball™ 2024 showed a mixed performance. Weekly revenue saw an increase, reaching $3.6K by the end of June. Downloads peaked mid-quarter at 8K in the week of May 17 but settled around 6K towards the end of June. Active users fluctuated slightly, starting at 323.8K and ending the quarter at 314.7K.
Fishing Clash: Sport Simulator displayed steady performance across its metrics. Revenue showed consistency with a peak of $2.6K in the last week of June. Downloads were highest at the beginning of the quarter with 6.9K in late March but declined to 3.1K by the end of June. Active users remained steady, ending the quarter at approximately 88.3K.
Captain Tsubasa: Dream Team had fluctuating metrics throughout the quarter. Weekly revenue saw a significant rise, peaking at $4.8K in the final week of June. Downloads varied greatly, with a high of 10.7K in early June but dropping to 965 by the end of the month. Active users showed an initial increase, peaking at 12.9K in early June, but then declined to 3.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.